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  • Submission to Godot Wild Jam #46

Orbitron

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Devlog

  • Minor bug fixes for v0.2.1
    June 30, 2022 by Octartis#orbitron, #update, #fixes
    Some minor fixes to the source code and to the game... Continue reading
  • Bug fixes, better UI and sliders
    June 25, 2022 by Octartis#orbitron, #jam, #gwj, #submission, #update
    I made this entry for the GWJ #46 in around three/four days, so bugs and a good amount of spaghetti code ended up in the first release. I wanted to fix the bugs I found, improve a couple of shaders an... Continue reading
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