Bug fixes, better UI and sliders
Orbitron » Devlog
I made this entry for the GWJ #46 in around three/four days, so bugs and a good amount of spaghetti code ended up in the first release. I wanted to fix the bugs I found, improve a couple of shaders and add a decent UI with basic options to make the game more accessible.
I would like to thank everyone who tried and rated my game.
Files
orbitron_win.zip 40 MB
Jun 25, 2022
orbitron_linux.zip 41 MB
Jun 25, 2022
orbitron_macos.zip 53 MB
Jun 25, 2022
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Orbitron
A physics game where a Data Orb travels in Cyberspace, made for the GWJ #46
More posts
- Minor bug fixes for v0.2.1Jun 30, 2022
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